Keyboard · Mouse · Gamepad

PC gaming ability tests

Measure reaction, accuracy, tracking, spatial judgment, and multitasking with keyboard, mouse, or gamepad.

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COREReaction & timingPoint reaction

Color Reaction

A focused playable challenge that measures Color Reaction.

36 targetsabout 2–3 min10,000 points
COREReaction & timingPoint reaction

Multi-choice Reaction

A focused playable challenge that measures Multi-choice Reaction.

36 targetsabout 1–2 min10,000 points
COREAim & controlContinuous tracking

Light Chaser

A focused playable challenge that measures Light Chaser.

40 targetsabout 1–2 min10,000 points
COREMemory & recallObserve and recall

Star Map Memory

A focused playable challenge that measures Star Map Memory.

14 targetsabout 1–2 min10,000 points
FPSAim & controlPoint reaction

3D Continuous Aim

Keep three targets alive at randomized positions across a 180-degree 3D range. A hit replaces only that target while the others remain fixed.

36 targetsabout 1–2 min10,000 points
FPSAim & controlFlick aim

Flick Wall

Four targets stay distributed across randomized positions in a 180-degree 3D range. Each hit replaces only the cleared target.

36 targetsabout 1–2 min10,000 points
FPSAim & controlContinuous tracking

Continuous Aim Tracking

Keep the crosshair attached to a fast, direction-changing drone inside a 180-degree 3D range, scoring coverage and average deviation over time.

18 targetsabout 1–2 min10,000 points
MOBAReaction & timingTiming input

Last Hit

Read the minion's live health, your attack damage, and incoming allied projectiles to secure the last hit.

12 targetsabout 1–2 min10,000 points
MOBAAim & controlContinuous tracking

Skill Trajectory

Read the enemy's current position, movement vector, and skill flight path to choose an intercept point.

12 targetsabout 1–2 min10,000 points
MOBAMemory & recallObserve and recall

Cooldown Memory

Read Q/W/E/R cooldown numbers and radial masks, then recall which ability becomes ready first.

10 targetsabout 1–2 min10,000 points
MOBAPerception & attentionObserve and recall

Minimap Awareness

Compress multiple enemy pings from a tactical minimap, then recall the sector with the highest pressure.

10 targetsabout 1–2 min10,000 points
MOBADecision & planningRule decision

Teamfight Priority

Rotate through three distinct teamfight drills: eliminate the lowest-health enemy, focus a called role, or protect the ally under dive threat.

12 targetsabout 1–2 min10,000 points
RTSPerception & attentionPoint reaction

APM Command Switch

Alternate between acquiring a moving target and pressing the highlighted Q/W/E/R command during a four-second APM burst.

5 targetsabout 1–2 min10,000 points
FIGHTReaction & timingTiming input

Shield Parry Timing

Read quick slashes, heavy wind-ups, and feints, then parry inside a shrinking 140–260ms impact window.

24 targetsabout 1–2 min10,000 points
PUZZLEDecision & planningRule decision

Stroop Color Conflict

Resolve Stroop interference by reporting the ink color while ignoring the written color word.

20 targetsabout 1–2 min10,000 points
RACINGAim & controlHold and drag

Random Path Tracking

Hold and guide a control marker through a newly generated track without leaving the corridor.

6 targetsabout 1–2 min10,000 points
RACINGReaction & timingTiming input

Time Perception

Match a randomly assigned two-to-five-second interval while a live stopwatch provides an objective timing reference.

8 targetsabout 1–2 min10,000 points
SPORTSPerception & attentionObserve and recall

Peripheral Vision

Maintain central fixation while detecting a 260 ms flash at one edge of the display.

16 targetsabout 1–2 min10,000 points
BRDecision & planningRule decision

Safe-Zone Route

Balance the circle, distance, and risk to choose the route with the best survival value.

12 targetsabout 1–2 min10,000 points
ARPGMemory & recallObserve and recall

1-Back Spell Memory

Observe a continuous spell stream and decide whether the current symbol matches the previous trial.

18 targetsabout 1–2 min10,000 points
TACTICMemory & recallObserve and recall

Number Memory

Memorize a randomized number that grows longer by block, then recover it from similar options.

12 targetsabout 1–2 min10,000 points
TACTICDecision & planningRule decision

Combat Math Speed

Solve randomized game-like damage, gold, and cooldown arithmetic under time pressure.

20 targetsabout 1–2 min10,000 points
INPUTReaction & timingPoint reaction

Mouse CPS Sprint

Click the energy core continuously for five seconds while CPS, input cadence, and late-window retention update live.

4 targetsabout 1–2 min10,000 points
INPUTReaction & timingKeyboard choice

Scroll Velocity

Scroll in either direction for ten seconds to measure total distance, pixels per second, and direction stability.

4 targetsabout 1–2 min10,000 points
VISIONAim & controlContinuous tracking

Evasive Target Chase

Intercept an evasive target that accelerates away from the pointer and changes course near arena edges.

8 targetsabout 1–2 min10,000 points
VISIONPerception & attentionPoint reaction

Go / No-Go Gate

Respond immediately to green GO gates while fully withholding input on randomly mixed red NO-GO gates.

24 targetsabout 1–2 min10,000 points
ARCADEReaction & timingTiming input

10-Second Challenge

Start a precise stopwatch whose readout disappears after three seconds, then stop it at exactly 10.000 seconds.

6 targetsabout 1–2 min10,000 points
COGNITIVEDecision & planningRule decision

3D Mental Rotation

Compare a real 3D polycube reference with four independently rotated candidates and select the two true rotations rather than mirrored decoys.

12 targetsabout 1–2 min10,000 points
COGNITIVEMemory & recallObserve and recall

Chimp Spatial Memory

Memorize an expanding set of numbered spatial nodes; after tapping 1, all remaining labels vanish while their positions stay active.

8 targetsabout 1–2 min10,000 points
SENSORYAim & controlHold and drag

Circle Control

Draw one freehand closed circle with no guide; best-fit radius, radial deviation, closure, coverage, and path efficiency are measured.

6 targetsabout 1–2 min10,000 points