What this test measures
Battlefield Counting: Count one requested unit type among mixed shapes whose positions and rotations change every round.
Battlefield Counting: Count one requested unit type among mixed shapes whose positions and rotations change every round.
Battlefield Counting: Count one requested unit type among mixed shapes whose positions and rotations change every round.
Read the unit type at the top, count it in the field, then choose the total. The test preserves timing, errors, misses, and control evidence across calibration, pressure, and consistency blocks.
Speed 28% · precision 24% · control 18% · awareness 23% · consistency 7%.
Grades interpret the platform score; they are not fixed global percentiles. A global percentile appears only after the same version, platform, and input mode reach the valid-sample threshold.
Repeat short visual counting among mixed unit types sets with the same device settings. Stabilize accuracy first, then reduce response time without increasing misses.
Refresh rate, browser scheduling, display size, and input latency can affect results. Compare scores within the same platform and input mode.
Mouse / touchpad; selected rhythm and direction stages also support keyboardRead the unit type at the top, count it in the field, then choose the total. The test preserves timing, errors, misses, and control evidence across calibration, pressure, and consistency blocks.
Visual game-ability test. Rhythm stages support Space, Enter, and directional keys; aiming and control stages require pointer or touch input. Press F for fullscreen.
Test instructions are open. Choose Ranked or Practice mode.
This result describes gaming-skill performance on the current device, browser, and session. It is not a medical, psychological, or employment assessment.