Keyboard · Mouse · Gamepad

PC gaming ability tests

Measure reaction, accuracy, tracking, spatial judgment, and multitasking with keyboard, mouse, or gamepad.

BROWSE BY INPUT

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All · 58
FIGHTMemory & recallKeyboard choice

Typing Reaction · Fight Command

Execute randomized 8–16 input combos built from directions, light attacks, and heavy attacks.

10 targetsabout 1–2 min10,000 points
RHYTHMReaction & timingTiming input

Steady Beat

Follow a steady beat and input when the judgment line enters the window.

24 targetsabout 1–2 min10,000 points
RHYTHMReaction & timingTiming input

Tempo Shift

The beat speeds up or slows down each time; keep correcting your input phase.

24 targetsabout 1–2 min10,000 points
RHYTHMMultitasking & switchingKeyboard choice

Dual-Track Harmony

Cues alternate between the left and right tracks; choose the currently lit track.

36 targetsabout 1–2 min10,000 points
RHYTHMReaction & timingRule decision

Four-Direction Finale

Read a continuous four-direction chart to test directional recognition, coordination, and resistance to accidental chords.

36 targetsabout 1–2 min10,000 points
BRDecision & planningAudio localization

Binaural Localization

Judge whether a binaural pulse came from the front, back, left, or right.

16 targetsabout 1–2 min10,000 points
INPUTReaction & timingKeyboard choice

Spacebar SPS Sprint

Strike the physical spacebar for eight seconds to measure burst SPS, sustained pace, and fatigue.

4 targetsabout 1–2 min10,000 points
INPUTMemory & recallKeyboard choice

Tactical Typing

Type a full tactical callout while the test measures WPM, accuracy, backspaces, and per-key cadence.

4 targetsabout 1–2 min10,000 points
INPUTMemory & recallKeyboard choice

Alphabet Race

Type A through Z in order to measure total completion time, key errors, and key-to-key switching speed.

4 targetsabout 1–2 min10,000 points
VISIONPerception & attentionKeyboard choice

Dynamic Acuity

Read the gap in a fast-moving Landolt C as the target becomes smaller and changes direction.

16 targetsabout 1–2 min10,000 points
ARCADEMultitasking & switchingKeyboard choice

Dual-Task Balance

Keep a cursor inside a moving safe zone while independently pressing Space only when an even number appears.

4 targetsabout 1–2 min10,000 points
ARCADEMultitasking & switchingKeyboard choice

Inverted Pendulum

Move a physical cart left and right to keep an unstable inverted pendulum inside the upright zone.

4 targetsabout 1–2 min10,000 points
ARCADEMultitasking & switchingKeyboard choice

Omnidirectional Dodge

Survive an arena where projectiles enter continuously from all four edges at changing angles.

4 targetsabout 1–2 min10,000 points
ARCADEAim & controlKeyboard choice

Pong Return

Predict the landing point of an accelerating energy ball and return it with a horizontal paddle.

4 targetsabout 1–2 min10,000 points
COGNITIVEMemory & recallObserve and recall

Simon Sequence

Observe a four-panel light-and-tone sequence, reproduce it exactly, and continue as one new item is added each round.

8 targetsabout 1–2 min10,000 points
COGNITIVEPerception & attentionKeyboard choice

Flanker Focus

Report only the center arrow direction while congruent and incongruent flankers create measurable response conflict.

24 targetsabout 1–2 min10,000 points
SENSORYReaction & timingAudio localization

Auditory Reaction

Enter a randomized silent interval and respond only when a short audio cue is actually heard; early inputs are recorded as false starts.

12 targetsabout 1–2 min10,000 points
SENSORYPerception & attentionAudio localization

High-Frequency Threshold

Judge adaptive 8–20 kHz tones mixed with silent catch trials to estimate the highest frequency you can detect reliably on the current setup.

14 targetsabout 1–2 min10,000 points
SENSORYDecision & planningTiming input

Angle Estimation

Estimate the angle between two randomly oriented rays with a 1–179° slider while absolute degree error is recorded.

10 targetsabout 1–2 min10,000 points