INPUT SPEED / 5 SECONDS

CPS Test

Click as quickly as you can for five seconds. The first click starts a high-resolution timer; every accepted pointer press adds to your total.

5-second sampleMouse or touchscreenInstant CPS result
TIME5.00sCLICKS0CPS
01

How the CPS test works

Your score is the number of accepted clicks divided by five seconds. The live clock uses the browser performance timer rather than a rounded wall clock.

  • First click starts the timer
  • Five-second fixed sample
  • Final result includes clicks and CPS
02

Desktop and mobile results

A mouse switch and a touchscreen do not report input in the same way. Screen sampling, browser gesture handling, mouse debounce, and device power mode can change the result.

For progress tracking, keep the same device, browser, hand position, and clicking technique.

03

Approximate score bands

  • 10+ CPS — Exceptional
  • 7–9.9 CPS — Excellent
  • 5–6.9 CPS — Average
  • Below 5 CPS — Keep training
Results are an approximate performance reference

These browser tests are for self-comparison and gaming practice. They are not a medical, psychological, or professional diagnosis.

QUICK ANSWERS

Frequently asked questions

What is a good CPS score?

Around 5 CPS is a common starting point for a short browser test. Seven or more is fast, while 10 or more is exceptional for many players. Treat these as approximate practice bands, not universal records.

Can I use a phone or tablet?

Yes. The test accepts pointer input from a mouse, pen, or touchscreen. Compare touch results with other touch runs because hardware input latency differs.

Does drag clicking count?

The test records browser pointer events. Mouse firmware, debounce settings, drag clicking, and touch sampling can all change the number, so use one consistent technique for meaningful comparisons.