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FPS5-stage campaign

FPS Aim & Control campaign

A five-stage campaign measuring the core skills used in FPS Aim & Control.

5 ability stagesAbout 8–10 minutes10,000 per stage · 50,000 total
Stage 01

3D Continuous Aim

Keep three targets alive at randomized positions across a 180-degree 3D range. A hit replaces only that target while the others remain fixed.

Stage 02

Flick Wall

Four targets stay distributed across randomized positions in a 180-degree 3D range. Each hit replaces only the cleared target.

Stage 03

Continuous Aim Tracking

Keep the crosshair attached to a fast, direction-changing drone inside a 180-degree 3D range, scoring coverage and average deviation over time.

Stage 05

Crossfire Recognition

Read a live tactical scene and identify exposed or covered contacts, faction uniforms, and the neutral tracer-fire corridor.

FPS Aim & Control3D Continuous Aim
Stage 1 / 5Trial 1 / 36

Visual game-ability test. Rhythm stages support Space, Enter, and directional keys; aiming and control stages require pointer or touch input. Press F for fullscreen.

Test instructions are open. Choose Ranked or Practice mode.

FPS · 5 stages

FPS Aim & Control

Five adaptive stages measure game-specific speed, precision, control, awareness, and consistency.

Mouse input · F for fullscreen
Ready when you areScoring · Ability V3