FPSPerception & attentionVisual searchLive

Crossfire Recognition

Crossfire Recognition: Read a live tactical scene and identify exposed or covered contacts, faction uniforms, and the neutral tracer-fire corridor.

What it measures

What this test measures

Crossfire Recognition: Read a live tactical scene and identify exposed or covered contacts, faction uniforms, and the neutral tracer-fire corridor.

Perception & attentionMeasures Perception & attention through speed, accuracy, control, awareness, and consistency signals.
How it works

How it works

Read the order, then confirm the matching contact directly in the battlefield image. The test preserves timing, errors, misses, and control evidence across calibration, pressure, and consistency blocks.

Input ruleTouch; gyroscope fallback detection appears when supported
Scoring standard

Scoring and metrics

Speed 28% · precision 24% · control 18% · awareness 23% · consistency 7%.

GradeScoreMeaning
SSS9,00010,000Exceptional
S7,5008,999Elite
A5,5007,499Advanced
B3,5005,499Developing
C03,499Foundation
1Discrimination time2Decision accuracy3Across-block consistency

Grades interpret the platform score; they are not fixed global percentiles. A global percentile appears only after the same version, platform, and input mode reach the valid-sample threshold.

Related game contexts

Tactical shootersCompetitive FPSThird-person shootersHero shooters

How to train

Repeat short target inhibition under interference sets with the same device settings. Stabilize accuracy first, then reduce response time without increasing misses.

Device and fairness

Refresh rate, browser scheduling, display size, and input latency can affect results. Compare scores within the same platform and input mode.

Touch; gyroscope fallback detection appears when supported
Play / ranked or practice

Start Crossfire Recognition

Read the order, then confirm the matching contact directly in the battlefield image. The test preserves timing, errors, misses, and control evidence across calibration, pressure, and consistency blocks.

FPS Aim & ControlCrossfire Recognition
Stage 1 / 1Trial 1 / 16

Visual game-ability test. Rhythm stages support Space, Enter, and directional keys; aiming and control stages require pointer or touch input. Press F for fullscreen.

Test instructions are open. Choose Ranked or Practice mode.

FPS · Individual

Crossfire Recognition

This stage isolates one game-skill dimension across calibration, pressure, and consistency blocks.

Touch input
Ready when you areScoring · Ability V3
Result boundaries

This result describes gaming-skill performance on the current device, browser, and session. It is not a medical, psychological, or employment assessment.